AI Insights · Timothy · January 2023
Top 5 Card Battler Apps on iOS in Switzerland Q4 2022
In Q4 2022, the top 5 card battler apps on iOS in Switzerland showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower highlights key trends for these apps.
In the fourth quarter of 2022, the top 5 card battler apps on iOS in Switzerland showcased diverse performance metrics. Here’s a closer look at the weekly downloads, revenue, and active users for these leading apps, based on data from Sensor Tower.
Mighty Party: Battle Heroes from Panoramik Games experienced a significant surge in weekly revenue, starting at around $1.3K in late September and peaking at nearly $14K in the final week of December. Weekly downloads fluctuated, with notable peaks reaching 5.6K in early December. Active users saw a steady increase, starting from 3.5K at the beginning of the quarter and rising to approximately 19K by the end of December.
Hearthstone by Blizzard Entertainment showed a varied revenue trend, starting at $4.3K in late September and reaching a high of $16.8K in early December. Weekly downloads remained relatively low but consistent, with minor fluctuations, peaking at 179 in the last week of December. Active users hovered around the 1.2K to 1.3K range throughout the quarter.
MARVEL SNAP from Nuverse demonstrated strong initial performance following its release in mid-October. Weekly revenue peaked twice, first at $5.9K in early November and again at $7.9K in mid-December. Downloads saw a sharp decline from 5K in its release week to around 782 by the end of December. Active users also showed an upward trend, peaking at around 4K.
Magic: The Gathering Arena by Wizards of the Coast had a relatively stable revenue stream, with a notable peak at $4.8K in mid-November. Weekly downloads remained low but consistent, with slight fluctuations, peaking at 128 in the last week of December. Active users hovered around the 400-500 range throughout the quarter.
Yu-Gi-Oh! Duel Links from KONAMI experienced fluctuating revenue, starting at $4.5K in late September and ending the quarter at around $2.6K. Weekly downloads remained low but stable, peaking at 68 in the final week of December. Active users saw minor fluctuations, generally staying around the 800-900 range.
For more detailed insights and data, visit Sensor Tower.